Styles
Hair: Al Ghul, Head: None, Face: None, Accessory: None, Shoulders: None, Emblem: None,
Hands: Mid-Nite, Waist: Shaman, Feet: None, Chest: High Collar, Legs: Elaborate Slimline,
Back: None, Skin: Human Skin 02, Primary Weapon: Bare Hands (Hand Blaster), Trinket: None,
Material: None, Movement: Default, Consummable: None.
Hands: Mid-Nite, Waist: Shaman, Feet: None, Chest: High Collar, Legs: Elaborate Slimline,
Back: None, Skin: Human Skin 02, Primary Weapon: Bare Hands (Hand Blaster), Trinket: None,
Material: None, Movement: Default, Consummable: None.
Colours
Palette 01: 000000, Palette 02: FFA800, Palette 03: C17400, Palette 04: 000A7A
Skin: D1A36D, Eyes: 159700, Hair: 4B0600, Makeup: 6E0000.
Character Choices
Power: Munitions, Weapon: Hand Blaster, Movement: Acrobatics, Body Type: Monarch Small, Personality: Powerful.
Sometimes the really simple ones look the best. As this era of Black Widow fought almost exclusively with her hands or Widow's Bites (energy/electric blasts from her gauntlets), Hand Blasters work really well. Acrobatic powers simulate her gymnastic and wall clinging skills.
Due to the difference in texture between the belt and gauntlets you need to use two different yellows to even out the colours.
Sometimes the really simple ones look the best. As this era of Black Widow fought almost exclusively with her hands or Widow's Bites (energy/electric blasts from her gauntlets), Hand Blasters work really well. Acrobatic powers simulate her gymnastic and wall clinging skills.
Due to the difference in texture between the belt and gauntlets you need to use two different yellows to even out the colours.
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